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Stand-Up Comedy Techniques
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Understatement
Minimizing the importance of something, often for ironic or comedic effect.
Rule of Three
Creating a pattern with two similar ideas and then adding a third contrasting one for surprise and comedic effect.
Misdirection
Leading the audience to expect one thing and then suddenly shifting to something unexpected for comedic effect.
Observational Humor
Jokes based on everyday situations or societal norms that the audience can relate to.
Juxtaposition
Placing two contrasting elements side by side for comedic effect.
Act Outs
Performing a scene or impersonating a character as part of a joke.
Blue Humor
Jokes that are risqué or involve topics that are considered crude or indecent.
One-liners
Short, pithy jokes that are usually no longer than one or two sentences.
Impersonations
Mimicking the voice, mannerisms, and behavior of a famous person or character for comedic effect.
Topical Humor
Joking about current events, trends, or pop culture.
Deadpan
Delivering jokes without emotion or change in expression, increasing the contrast between delivery and the joke itself.
Satire
Using humor, irony, or exaggeration to expose and criticize people's stupidity or vices, particularly in the context of contemporary politics and other topical issues.
Slapstick
Comedy based on deliberately clumsy actions and humorously embarrassing events.
Repetition
Reiterating a word, phrase, or idea to reinforce or expand its humor.
Running Gags
Repeatedly referencing a particular joke or bit throughout a performance.
Exaggeration
Amplifying a situation to absurd levels to highlight its humor.
Allegory
Telling a story with a deeper meaning, often used to deliver a more complex societal critique.
Analogies
Drawing parallels between two ideas or situations to highlight humor in their similarities or differences.
Spoof
A humorous imitation of a particular genre, film, book, or other forms of media.
Bait and Switch
Leading the audience to expect one thing before quickly changing to an unexpected conclusion.
Hyperbole
An exaggerated statement for dramatic or comedic effect.
Self-deprecation
Humor deriving from belittling oneself to create a relatable or sympathetic connection with the audience.
Shock Humor
Using controversial, offensive, or taboo topics to surprise and provoke laughter.
Callback
A variant of 'Call Back', repeating a joke or reference to a previous joke later in the set.
Wordplay
Playing with language to create humor, often through puns or double entendres.
Parody
Imitating a particular genre, work, or style in a comedic way.
Metaphor/Simile
Comparing two unalike things to highlight features or concepts in a humorous way.
Prop Comedy
Using objects in humorous ways to enhance or be the main part of a comedy routine.
Non Sequitur
A statement or conclusion that does not logically relate to the previous statement, creating humor through unpredictability.
Timing/Pacing
The control of tempo in delivery, crucial for landing jokes and achieving desired comedic effects.
Surreal Humor
Jokes that are based on absurd, illogical scenarios or nonsensical themes.
Call Back
Referring to a joke that was previously made in the set, creating a sense of familiarity and compounding humor.
Crowd Work
Interacting directly with the audience, often improvising based on their responses.
Anecdotal
Telling personal stories that have humorous elements or punchlines.
Irony
Using language that signifies the opposite, for humorous or emphatic effect.
Punch Up
Taking a joke or a script and improving it to get bigger laughs.
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