Explore tens of thousands of sets crafted by our community.
Dungeons & Dragons Classes
12
Flashcards
0/12
Fighter
Role: Warrior, Primary Abilities: Strength or Dexterity, Typical Characteristics: Weapon mastery, Armor proficiency, Versatility
Ranger
Role: Hunter, Primary Abilities: Dexterity and Wisdom, Typical Characteristics: Favored enemy, Tracking, Ranged attacks
Druid
Role: Nature Spellcaster, Primary Abilities: Wisdom, Typical Characteristics: Wild Shape, Nature spells, Environmental manipulation
Bard
Role: Support Spellcaster, Primary Abilities: Charisma, Typical Characteristics: Bardic inspiration, Musical magic, Versatile skills
Wizard
Role: Spellcaster, Primary Abilities: Intelligence, Typical Characteristics: Arcane knowledge, Spellbook, Ritual casting
Sorcerer
Role: Innate Spellcaster, Primary Abilities: Charisma, Typical Characteristics: Spellcasting, Sorcery points, Metamagic
Cleric
Role: Divine Agent, Primary Abilities: Wisdom, Typical Characteristics: Divine spells, Healing, Channel Divinity
Monk
Role: Martial Artist, Primary Abilities: Dexterity and Wisdom, Typical Characteristics: Unarmored defense, Ki points, Speed and mobility
Barbarian
Role: Primal Warrior, Primary Abilities: Strength, Typical Characteristics: Rage, Unarmored Defense, Physical resilience
Rogue
Role: Skirmisher, Primary Abilities: Dexterity, Typical Characteristics: Stealth, Thievery, Evasion
Paladin
Role: Holy Warrior, Primary Abilities: Strength and Charisma, Typical Characteristics: Divine smite, Healing, Auras
Warlock
Role: Pact Spellcaster, Primary Abilities: Charisma, Typical Characteristics: Eldritch invocations, Pact Magic, Patron boons
© Hypatia.Tech. 2024 All rights reserved.