Logo
Pattern

Discover published sets by community

Explore tens of thousands of sets crafted by our community.

Game Theory Concepts

15

Flashcards

0/15

Still learning
StarStarStarStar

Nash Equilibrium

StarStarStarStar

A situation in a strategic game where no player can benefit from changing their strategy while the other players' strategies remain the same. Often used to predict the outcome of strategic interactions.

StarStarStarStar

Strategic-Form Game

StarStarStarStar

Presents games by specifying the players, strategies, and payoffs in a matrix form, suitable for simultaneous-move, one-shot games.

StarStarStarStar

Payoff Matrix

StarStarStarStar

A table that describes the payoffs in a strategic game, based on the strategies chosen by the players. Central tool for analyzing normal-form games.

StarStarStarStar

Zero-Sum Game

StarStarStarStar

A situation in which one participant's gain or loss is exactly balanced by the losses or gains of the other participants. These games are often used in game theory to model competitive situations.

StarStarStarStar

Subgame Perfect Equilibrium

StarStarStarStar

A refinement of Nash Equilibrium applicable to extensive-form games, where the strategy chosen provides a Nash Equilibrium in every subgame.

StarStarStarStar

Repeated Games

StarStarStarStar

A standard game that is played more than once. Repeated games allow strategies based on history, enabling cooperation in scenarios where it might not occur in a single-play game.

StarStarStarStar

Extensive-Form Game

StarStarStarStar

Represents games with a tree showing how it unfolds over time, detailing the order of moves, players’ choices, and payoffs. Useful for analyzing sequential decision-making.

StarStarStarStar

Dominant Strategy

StarStarStarStar

A strategy that is the best for a player, regardless of what strategies other players use. This concept simplifies strategy choice in games.

StarStarStarStar

Mixed Strategy

StarStarStarStar

A player's decision to choose a particular strategy with a certain probability. It is especially useful when no pure strategy Nash equilibrium exists.

StarStarStarStar

Pareto Efficiency

StarStarStarStar

A state where it is impossible to make any one individual better off without making at least one individual worse off. Commonly used in welfare economics and game theory.

StarStarStarStar

Minimax Theorem

StarStarStarStar

In zero-sum games, the minimax theorem guarantees that there exists a strategy pair (minimizing the possible loss for a worst case scenario) that is a Nash equilibrium. Used in decision-making under uncertainty.

StarStarStarStar

Evolutionary Stable Strategy (ESS)

StarStarStarStar

A strategy that cannot be invaded by any alternative strategy if it is adopted by a population. ESS is used in biology to predict the outcome of evolution under certain conditions.

StarStarStarStar

Best Response

StarStarStarStar

A strategy that yields the highest payoff given the strategies selected by other players. Finding best responses is key in determining Nash equilibria.

StarStarStarStar

Mechanism Design

StarStarStarStar

A field related to game theory which focuses on designing systems or institutions that align individual incentives with overall social welfare. Often referred to as 'reverse game theory'.

StarStarStarStar

Bayesian Game

StarStarStarStar

A game in which players have incomplete information about the other players, including their available strategies or payoffs, leading to strategies based on beliefs.

Know
0
Still learning
Click to flip
Know
0
Logo

© Hypatia.Tech. 2024 All rights reserved.