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Wearable Tech Glossary
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Smartwatch
A wearable computing device that closely resembles a wristwatch or other time-keeping device but also offers smartphone-like functionalities.
E-Textiles
Fabrics that enable digital components and electronics to be embedded in them.
Fitness Tracker
A device or application for monitoring and tracking fitness-related metrics such as distance walked or run, calorie consumption, and in some cases heartbeat and quality of sleep.
Biometric Sensors
Sensors on a wearable device that measure physical statistics and biological data.
Augmented Reality Glasses
Wearable computer glasses that add information alongside or to what the wearer sees.
Wearable Camera
A camera designed to be worn on the body, often for the purpose of recording personal activities.
Gesture Control Device
A device that uses various sensors to detect and interpret movements of the human body, particularly hand and finger motions, so as to control devices without physical touch.
Smart Fabric
A fabric that has been developed to include technologies that provide added value to the wearer.
Haptic Feedback
The use of touch feedback to the user of an electronic device through vibrations or motions.
Activity Monitor
A device or software for monitoring a user's physical activity over time in terms of calories expended, steps taken, distance traveled, etc.
Wearable Computing
Electronics or computers that are incorporated into clothing or other accessories that can comfortably be worn on the body.
Smart Ring
A ring that contains smart technology to perform functions such as tracking fitness, sleep, or sending notifications.
Heart Rate Monitor
A personal monitoring device that allows one to measure their heart rate in real time or record the heart rate for later study.
Wearable Payment Device
A wearable device that includes the functionality for contactless payment transactions.
Smart Clothing
Clothing items that have been enhanced with technology to add functionality beyond that of the traditional use.
Quantified Self
A movement to incorporate technology into data acquisition on aspects of a person's daily life in terms of inputs, states, and performance.
Virtual Reality Headset
A head-worn apparatus that completely covers the eyes for an immersive 3D experience, often used in gaming and simulations.
Skin Conductance Sensor
A sensor that measures the electrical conductance of the skin, which varies with its moisture level.
Smart Insole
An insertable insole for shoes that tracks steps, calories, activity, and may offer navigational guidance or feedback for the user.
Body-Mounted Sensor
A sensor that is attached to the body in order to monitor and record physiological data or environmental data.
Exoskeleton
A wearable mobile machine that is powered by a system of motors, pneumatics, levers, or hydraulics to allow limb movement with increased strength and endurance.
Wearable EEG Headset
A portable device that reads electrical activity of the brain (Electroencephalography) and is used for a variety of applications from medical to gaming.
Sleep Tracker
A device that measures the quality and quantity of a user's sleep, often by tracking movement and heart rate.
Smart Glove
A glove that is equipped with sensors that can detect its movements and gestures, and in some cases, provide feedback.
NFC-enabled Wearable
A wearable device that utilizes Near Field Communication technology to enable wireless communication with other compatible devices over short distances.
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