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Stage Design Basics
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Materials spread on the ground to emulate different surfaces such as grass, earth, or snow.
Ground Cover - to provide texture and realism to the stage floor.
Manipulating the quality, direction, and intensity of light to enhance the mood of a scene.
Lighting Design - creates atmosphere and directs audience attention.
The creation and application of wearable items that help to suggest a character's era, occupation, or status.
Accessory Design - complements costume design with items such as hats, shoes, jewelry, and more.
The boundary that separates the audience from the performance space.
Proscenium Arch - frames the stage for the audience, defines performance area.
The design of pathways and patterns that actors follow on stage during a performance.
Blocking - to ensure clear storytelling and movement efficiency.
The physical structures on the stage that provide the acting space and scenery background.
Scenery - to create the visual environment in which the play takes place.
The movable objects that actors interact with during a performance.
Props - to enhance realism and support actors in telling the story.
An artificial frame or environment in which performance takes place without a proscenium arch.
Black Box Theatre - adaptable space for experimental and flexible staging.
The area dedicated to audience entrance, ticket purchase, and waiting before entering the theater.
Lobby - welcomes patrons and often holds concessions, restrooms, and box office.
Patterns of steel or glass placed in front of a light source to cast specific shapes or images.
Gobos - used to project patterns and texture with light.
Heavy curtains used to define the stage area, hide the wings, and provide a backdrop.
Drapes - to visually enclose the performance space and mask backstage areas.
The use of fabric and techniques to shape or sculpt the space and its acoustics.
Cyclorama (Cyc) - creates a background space or sky and enhances lighting effects.
The clothes worn by actors during a performance, designed to reflect personality, period, and status.
Costume Design - to convey character information and support the narrative.
The planning and creation of the physical environment in which a play is set.
Set Design - to establish the world of the play visually.
Creating the soundscape of the performance through music, sound effects, and amplification of actors' voices.
Sound Design - provides auditory elements to enhance storytelling.
Lines marked on the stage floor to indicate the position of scenery elements, furniture, or actors.
Spike Marks - guide placement and movement within the stage space.
A structural framework covered with canvas or other materials, used to create walls or facades.
Flats - to represent walls or buildings within a set design.
A chair or seat with a folding action, often used in audience seating areas.
Auditorium Seating - to provide comfortable and retractable seating for the audience.
Thin, transparent fabrics used to create effects such as haziness or to separate scenes.
Scrims - to suggest depth, or to hide and reveal scenes with lighting changes.
Painted cloths or sets that provide the background for the onstage action.
Backdrops - sets the location and environment.
A hollow area in the floor of some stages used to create the illusion of depth, height, and distance.
Trap - to enable sudden appearances or disappearances on stage.
The process by which the locations, times of day, and weather are visually conveyed on stage.
Scenic Painting - to create illusionary effects on scenery.
A secured raised platform on which performances take place.
Stage Deck or Stage Floor - to support the performers and set pieces.
A mechanical device used to lower or raise items to and from the stage.
Fly System - to facilitate scenery and lighting changes.
Fittings and decoration added to stage elements to enhance visual depth and realistic appearance.
Dressing the Set - to create a lived-in and authentic appearance of the stage environment.
Structure which allows changing of the stage's floor height.
Elevated Platform - to create levels and height variation.
A corridor on either side of the stage out of audience view, used by performers and crew.
Wings - to allow actors and crew to move on and off stage unseen.
The overall visual appearance of the stage, including locations of actors and scenic elements.
Composition - the process of arranging visual elements on stage to ensure balance and clarity in storytelling.
An area above the stage where scenery, drops, and lights are suspended out of the audience's sight.
Fly Loft or Fly Space - to allow for quick changes of scenery and lighting.
The painted imagery or flat surfaces at the very back of the stage, often depicting landscape.
Backdrop or Backcloth - to create the illusion of a particular setting or location.
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