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Stream Media Concepts

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Bitrate

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The number of bits that are conveyed or processed per unit of time in a stream.

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CDN

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Content Delivery Network; a geographically distributed network of proxy servers and data centers.

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Over-The-Top (OTT)

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The delivery of film and TV content via the internet, without requiring users to subscribe to a traditional cable or satellite pay-TV service.

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Buffering

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The process of preloading data into a reserved area of memory (the buffer) to ensure smooth playback.

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Latency

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The delay before a transfer of data begins following an instruction for its transfer.

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Stream Ripper

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Software that allows users to save streaming content to their computer.

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Unicast

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A one-to-one network communication method where data is sent between one server and one client.

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Video On Demand (VOD)

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A system that allows users to select and watch/listen to video or audio content when they choose to, rather than at a scheduled broadcast time.

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Transcoding

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The process of converting a media file or stream from one format to another, typically for compatibility or efficiency reasons.

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Live Streaming

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The simultaneous recording and broadcast of real-time events over the internet.

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Electronic Program Guide (EPG)

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An application used with digital set-top boxes and TVs to list current and scheduled programs that are or will be available on each channel.

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Codec

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A device or software that encodes or decodes a digital data stream or signal.

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Segmented Streaming

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A method where media content is divided into small parts or segments, allowing efficient and adaptive streaming.

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Streaming Protocol

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A standardized method for transferring audio and video data over the internet in a continuous flow.

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Encoding

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The process of converting raw video and audio into a digital format that can be streamed over the internet.

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Content Aggregator

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A company or software that collects and distributes content from various sources to present to a user in a single location.

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Media Server

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A device or software that stores and transmits digital media files to client devices over a network.

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Multicast

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A network method of sending data to a group of destinations simultaneously and in the most efficient way, reducing bandwidth.

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Peer-to-Peer (P2P)

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A decentralized network architecture where each peer both uses and provides resources, potentially improving the efficiency of content distribution.

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Streaming Media Player

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A device or software application for playing back digital audio/video content streamed over the internet.

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IPTV

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Internet Protocol Television; a system where digital television service is delivered using Internet protocol over a network infrastructure.

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Adaptive Streaming

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A streaming technique that dynamically adjusts the quality of a video stream in real time, according to the viewer's network conditions.

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