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Stage Combat Techniques

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Parry

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A defensive move where one combatant knocks aside their opponent's weapon. Often used in sword fights.

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Riposte

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An offensive action made immediately after a parry. It is a counterattack following the opponent's failed hit.

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Punch

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A fist strike aimed at an opponent. In stage combat, punches are thrown with control and often do not make actual contact.

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Slap

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An open-handed hit to the face or body. It's visually dramatic and audible, but the contact is controlled and typically minimal in stage combat.

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Kick

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Striking the opponent with the foot. In stage combat, the kick is aimed to miss or lightly touch, with the reaction selling the impact.

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Fall

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A controlled descent to the ground, simulating being knocked down or injured. It's designed to protect the performer while looking realistic.

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Grapple

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A move where combatants come into close contact and struggle without striking blows. It requires precise choreography to maintain the illusion of struggle.

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Hair Pull

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A simulated action where it appears that one performer is pulling the other's hair. The receiver of the action often holds onto the attacker's hand to control the movement.

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Sword Fight

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A choreographed sequence of swordplay moves, typically involving attacks, parries, and footwork that imitate an actual duel.

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Dagger Stab

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A staged move where one performer appears to stab another with a dagger. The blade is often retractable or obscured from the audience's view.

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Body Slam

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A staged wrestling maneuver where one performer lifts and then simulates slamming their opponent onto the ground.

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Choke Hold

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A mimic of a strangling grip around the neck. The choking action is simulated and the performers ensure actual pressure is never applied.

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Headbutt

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A simulated forward thrust of the head towards an opponent, designed to look like a blow but typically involves no or minimal contact.

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Stage Dagger

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A prop weapon used for staged combat. It often has safety features like a retractable blade to simulate stabbing without injury.

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Unarmed Combat

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A sequence of choreographed fighting moves without the use of weapons. It involves punches, kicks, blocks, and dodges.

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Sell a Blow

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The act of reacting in a way that convinces the audience a hit has been taken. The performer must use body language and facial expressions to 'sell' the impact.

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Breakaway Prop

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A specially designed object that looks solid but breaks or shatters easily upon impact, used to add realism to staged combat scenes without harming performers.

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Blood Pack

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A small pouch of fake blood that can be concealed on a performer's body or costume, designed to burst upon impact to simulate a bleeding wound.

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Theatrical Fall

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A technique where the performer falls to the ground in a controlled manner to simulate being pushed, tripped, or knocked out.

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Tumbling

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Acrobatic maneuvers such as rolls or flips integrated into stage combat to display characters' agility or to simulate being thrown or knocked down.

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