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Sampling Techniques
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Loop Sampling
Loop Sampling is when a section of a track is repetitively sampled to create a loop. This is common in creating the backing track for a song.
Time-Stretching
Time-Stretching is changing the tempo of a sample without affecting its pitch. This is often used for matching tempos between different samples in a mix.
Filtering
Filtering involves altering the frequency content of a sample with high-pass, low-pass, or band-pass filters, often to focus on a specific element of the sound.
Chopping and Screwing
Chopping and Screwing is a technique that involves slowing down and skipping beats in a sample, altering the original sound to create a unique effect.
Trigger Sampling
Trigger Sampling plays back a sample when a certain audio event occurs, such as a drum hit. This technique is commonly used in electronic drum kits.
Multisample Sampling
Multisample Sampling involves recording many samples of the same instrument playing different notes. This creates a more realistic emulation of the instrument.
Chop and Loop
Chop and Loop is a technique where samples are chopped into smaller pieces and then looped to create a new rhythm or pattern.
Interpolation
Interpolation in sampling is recreating a melody or portion of a song with new instrumentation as opposed to directly sampling the original audio.
Bitcrushing
Bitcrushing reduces the bit depth of a sample, deliberately introducing digital distortion and lo-fi sound, often for a retro or gritty effect.
Reverse Sampling
Reverse Sampling involves flipping a sample backward, creating an eerie or otherworldly sound effect. It is frequently used for transitions or special effects.
Pitch Shifting
Pitch Shifting alters the pitch of a sample without changing its tempo. This can be used to harmonize with other samples or create new melodies.
Layered Sampling
Layered Sampling uses multiple samples played simultaneously to create a richer, more complex sound. This can enhance the texture of a song.
Granular Sampling
Granular Sampling takes short samples of sound and reorganizes them to form new textures or soundscapes. This is often used in sound design.
Simple Sampling
Simple Sampling involves taking a portion of a sound recording and reusing it in a different song or piece. Often used for vocals, beats, or instrumental sections.
Cross-fading Samples
Cross-fading Samples involves gradually mixing two samples so that one seems to naturally evolve into the other. This can be used to blend tracks smoothly.
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