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Human-Computer Interaction for Vision

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Heuristic Evaluation

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Heuristic Evaluation is a usability inspection method where experts use heuristics, or rules of thumb, to identify usability problems in user interface design.

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Human Factors

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Human Factors is the study of how humans behave physically and psychologically in relation to particular environments, products, or services.

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Usability

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Usability is a measure of how easy and intuitive a system is to use, including its efficiency, effectiveness, and satisfaction.

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Fitts' Law

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Fitts' Law models the time required to move to a target area, given the distance to and size of the target:

T = a + b * ext{log}_2( rac{D}{W} + 1)
where T is the time, D is the distance, W is the width of the target, and a & b are empirical constants.

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Gesture Recognition

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Gesture Recognition refers to interpreting human gestures via mathematical algorithms to interact with a computer system.

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Affordance

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Affordance refers to the properties of an object that suggest how it can be used. A button affording to be pushed is an example.

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Direct Manipulation

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Direct Manipulation is an interaction style where users directly interact with objects on the screen as if they were manipulating physical objects.

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Natural User Interface (NUI)

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Natural User Interface (NUI) is a user interface designed to be as intuitive as possible, mimicking natural human behavior and motion.

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Touchscreen Gestures

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Touchscreen Gestures are inputs performed on touch-sensitive screens and can include tapping, swiping, pinching, and stretching.

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Think Aloud Protocol

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Think Aloud Protocol involves users verbalizing their thought processes as they interact with a system to uncover usability issues and insights into user behavior.

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Contextual Inquiry

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Contextual Inquiry is a user-centered design research method that involves observing and interviewing users in their natural environment.

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Cognitive Load

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Cognitive Load refers to the total amount of mental effort being used in the working memory, important for designing user-friendly interfaces.

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