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Rummy Rules Overview
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Flashcards
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Objective of Rummy
The objective is to form sets and sequences from the cards dealt.
Discard Pile Rules
Players can only pick the topmost card from the discard pile, and they cannot discard the same card in the same turn.
Declaring Rummy
A player can declare Rummy if they can dispose of all cards in sets or sequences after picking a card and before discarding.
Wild Cards
Jokers can be used as wild cards to represent any card in a set or sequence.
Impure Sequence
An impure sequence is a sequence that includes one or more jokers or wild cards.
Dealing the Cards
Each player is dealt a certain number of cards from the deck.
Pure Sequence
A pure sequence is a sequence without any jokers or wild cards.
The Role of the Joker
Apart from being used as wild cards, jokers can also be used in their natural sequence or set.
Sequence Formation
A sequence is three or more consecutive cards of the same suit.
Valid Declaration
To make a valid declaration, a player must have at least two sequences, one of which must be a pure sequence.
Scoring in Rummy
Points are calculated for the unformed cards in the hands of the losing players after one declares Rummy.
Set Formation
A set is a group of three or four cards with the same value but different suits.
Drawing a Card
On a turn, a player must draw one card either from the stockpile or the discard pile.
Discarding a Card
After drawing, the player ends their turn by discarding one card onto the discard pile.
Melding
Melding is the process of laying off your cards in sets or sequences on the table.
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