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Yu-Gi-Oh! Card Types
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Spell Equip Card
Once activated, this card is equipped to a Monster Card, providing it with additional abilities or stats modifications.
Spell Field Card
When activated, this type of Spell Card affects the entire field and both players' monsters.
Pendulum Monster Card
Can be played as either a Monster or Spell Card and enables Pendulum Summoning.
Effect Monster Card
A type of Monster Card that has a special ability that can influence the gameplay
Token Monster Card
Often temporary monsters created by the effect of another card. They cannot exist outside of the field.
Xyz Monster Card
Summoned to the field using two or more monsters of the same level as Xyz Materials.
Fusion Monster Card
Created by fusing two or more monsters together using a spell or effect like Polymerization.
Link Monster Card
Doesn't have a Level or DEF stat. It's summoned using monsters as material equal to its Link Rating and points to specific zones on the field.
Ritual Monster Card
Special type that is summoned using a corresponding Ritual Spell Card, along with tribute of monsters from the hand or field whose total levels equal or exceed the level of the Ritual Monster.
Monster Card
Used to battle opponents and are the main component for gameplay involving attacks and defending.
Trap Card
Set face-down and activated in response to specific conditions during the game.
Spell Quick-Play Card
A Spell Card that can be activated during either player's turn once set on the field.
Spell Ritual Card
Used to Ritual Summon Ritual Monster Cards, detailing the specifics on how to conduct the Ritual Summon.
Spell Card
Provides a temporary or permanent power-up, or a specific beneficial effect.
Extra Deck Card
Cards kept in a separate deck that includes Fusion, Synchro, Xyz, Link, and some Pendulum Monsters, which can typically only be summoned using specific methods.
Trap Continuous Card
Remains on the field once activated and provides an ongoing effect until it is destroyed or removed.
Synchro Monster Card
Summoned by sending to the Graveyard one Tuner monster and one or more non-Tuner monsters from the field.
Trap Normal Card
A most basic Trap Card with no inherent abilities beyond its single described effect.
Trap Counter Card
Designed to be activated in response to other cards' effects, often negating those effects.
Normal Monster Card
The simplest type of Monster Card with no effects and purely defined by its attack and defense points.
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