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Spades Game Rules

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Beginning of a round

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Players must follow suit if they can

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Leading with spades

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Spades can be led once they are 'broken'

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Determining the winning card

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Highest spade wins; if no spades, highest card in the lead suit wins

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Scoring a round

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Teams score 10 points for each bid trick taken, 1 point for each overtrick

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Dealing

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Each player is dealt 13 cards in a clockwise manner

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Bidding zero tricks

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Also known as 'going nil'; rewards or penalizes the player significantly

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Blind nil bidding

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Bidding nil without looking at your hand; higher risk and reward than a standard nil

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Bidding

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Players make bids based on the number of tricks they believe their team can win

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Reneging rules

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Failing to follow suit when able results in penalties

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Sandbagging penalties

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Accumulating 10 overtricks results in a 100-point deduction

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Playing with Jokers

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Jokers can be included as the highest-ranking spades

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Winning the game

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The first team to reach 500 points wins the game

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Undertricks

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Falling short of the bid results in a score penalty

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Cut-throat variation

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Spades can be played as a singles game where each player is on their own

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Team communication

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Players communicate the strength of their hand to their partner through bidding

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