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Financial Aspects of Esports

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The International 2022 (Dota 2)

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Prize Pool: Over 40million,Sponsorshipbymajortechcompanies,Recordviewershiprevenuefromlivestreamsandingamepurchases40 million, Sponsorship by major tech companies, Record viewership revenue from live streams and in-game purchases

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Fortnite World Cup 2019

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Prize Pool: 30million,SponsorshipbyEpicGames,Highmerchandisingrevenue30 million, Sponsorship by Epic Games, High merchandising revenue

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League of Legends World Championship 2021

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Prize Pool: Approximately 2.225million,SponsorshipbybignameslikeMercedesBenz,Recordbreakingsponsorshipdealsandviewershipcounts2.225 million, Sponsorship by big names like Mercedes-Benz, Record-breaking sponsorship deals and viewership counts

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CS:GO Major Championships

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Prize Pool: Ranges from 1millionto1 million to 2 million, Major sponsors include Intel and Valve, Broadcast rights sold to platforms like Twitch and YouTube

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Overwatch League

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Average Prize Pool: About 5millionperseason,MajorsponsorslikeCocaColaandIntel,Revenuesharingmodelfrombroadcastingandmerchandising5 million per season, Major sponsors like Coca-Cola and Intel, Revenue sharing model from broadcasting and merchandising

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EVO Championship Series

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Varied prize pools based on entries, Sponsorship from game developers like Capcom, Pay-per-view streaming contributes to revenue

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Call of Duty League

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Average Prize Pool: Around 6million,SponsorshipfromPlayStationandMountainDew,Revenuefrommediarightsandmerchandisesales6 million, Sponsorship from PlayStation and Mountain Dew, Revenue from media rights and merchandise sales

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PUBG Global Championship

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Prize Pool: Over 4million,MajorsponsorslikeSamsungandTencent,Strongviewershiprevenuewithaglobalaudience4 million, Major sponsors like Samsung and Tencent, Strong viewership revenue with a global audience

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Rocket League Championship Series

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Prize Pool: Over 1million,SponsorshipincludesbrandslikeMobil1andSnickers,Revenuefromlivestreamsandingamepurchases1 million, Sponsorship includes brands like Mobil 1 and Snickers, Revenue from live streams and in-game purchases

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Hearthstone World Championship

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Prize Pool: 1million,SponsorshipfromcompanieslikeCocaCola,Revenuefromcardpacksandingamecontent1 million, Sponsorship from companies like Coca-Cola, Revenue from card packs and in-game content

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Valorant Champions Tour

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Prize Pool: Around 1million,PartnershipswithcompanieslikeRedBullandSecretlab,RevenueboostedbyingamecosmeticsandTwitchdrops1 million, Partnerships with companies like Red Bull and Secretlab, Revenue boosted by in-game cosmetics and Twitch drops

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Rainbow Six Siege Invitational

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Prize Pool: Around 3million,SponsorshipfromUbisoftandothertechcompanies,Revenuecomesfromads,sponsorships,andSiegeYearPasssales3 million, Sponsorship from Ubisoft and other tech companies, Revenue comes from ads, sponsorships, and Siege Year Pass sales

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StarCraft II World Championship Series

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Prize Pool: Varies each year, Sponsorship from Blizzard Entertainment, Financial support through War Chests and live streaming

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Apex Legends Global Series

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Prize Pool: Over 2million,SponsorshipmainlyfromEA,Revenuestreamsfromentryfees,merchandising,andbroadcasts2 million, Sponsorship mainly from EA, Revenue streams from entry fees, merchandising, and broadcasts

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FIFA eWorld Cup

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Prize Pool: Around 500,000,SponsorshipfromEASportsandFIFA,Revenueincludesbroadcasting,licensing,andingamecontent500,000, Sponsorship from EA Sports and FIFA, Revenue includes broadcasting, licensing, and in-game content

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Mortal Kombat 11 Pro Kompetition

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Prize Pool: Up to 250,000,SponsorshipfromWarnerBros.,Revenuecomesfrompayperviewandingamepurchases250,000, Sponsorship from Warner Bros., Revenue comes from pay-per-view and in-game purchases

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Halo World Championship

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Prize Pool: 1million,SponsorshipincludesMicrosoftand343Industries,Revenuefromgamesales,licensing,andmerchandise1 million, Sponsorship includes Microsoft and 343 Industries, Revenue from game sales, licensing, and merchandise

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NBA 2K League

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Average Prize Pool: About 1million,SponsorshipbytheNBAandassociatedbrands,Revenuestreamsincludemediarightsandingamecontent1 million, Sponsorship by the NBA and associated brands, Revenue streams include media rights and in-game content

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Magic: The Gathering Arena Mythic Invitational

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Prize Pool: 1million,SponsorshipbyHasbroandWizardsoftheCoast,Revenuefromcardsalesandeventthemedcontent1 million, Sponsorship by Hasbro and Wizards of the Coast, Revenue from card sales and event-themed content

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World of Warcraft Arena World Championship

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Prize Pool: 500,000,SponsoredbyBlizzardEntertainment,Revenuesfromsubscriptionmodelandingamepurchases500,000, Sponsored by Blizzard Entertainment, Revenues from subscription model and in-game purchases

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eSports WRC Championship

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Prize Pool: Tends to be lower than other esports, Sponsorship from motorsports brands, Revenue from game sales and partnerships with racing teams

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Tekken World Tour

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Average Prize Pool: 200,000,SponsorshipfromBandaiNamco,Revenuefromentryfees,merchandise,andingamesales200,000, Sponsorship from Bandai Namco, Revenue from entry fees, merchandise, and in-game sales

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Gears of War Pro Circuit

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Prize Pool: Around 2million,MainsponsorshipbyMicrosoftandTheCoalition,Incomefromstreamingplatformsandexclusivecontent2 million, Main sponsorship by Microsoft and The Coalition, Income from streaming platforms and exclusive content

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World Electronic Sports Games (WESG)

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Prize Pool: Up to 5.5million,SponsorslikeAlibabaGroup,Revenuefrominternationalbroadcastingrightsandsponsorships5.5 million, Sponsors like Alibaba Group, Revenue from international broadcasting rights and sponsorships

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