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Concurrency Structures
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Message Queue
A message queue is a form of asynchronous service-to-service communication used in serverless and microservices architectures.
Monitor
A monitor is a synchronization construct that allows threads to have both mutual exclusion and the ability to wait (block) for a certain condition to become true.
Read-Write Lock
A read-write lock allows concurrent read access to multiple threads but exclusive write access to only one thread.
Semaphore
A semaphore controls access to shared resources by multiple processes in a concurrent system. It is a synchronization tool to avoid race conditions.
Atomic Variables
Atomic variables in concurrent programming are types that allow for lock-free, thread-safe operations on single variables.
Condition Variable
A condition variable is a synchronization primitive that enables threads to wait until a particular condition occurs.
Lock
A lock is a mechanism for enforcing limits on access to a resource in an environment where there are many threads of execution.
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