Logo
Pattern

Discover published sets by community

Explore tens of thousands of sets crafted by our community.

Virtual Reality Development Basics

12

Flashcards

0/12

Still learning
StarStarStarStar

Teleportation (in VR)

StarStarStarStar

Teleportation in VR is a locomotion method allowing users to move instantly to a designated spot within the virtual environment. It's significant as it helps in avoiding motion sickness and allows for easier navigation in VR spaces.

StarStarStarStar

Spatial Audio

StarStarStarStar

Spatial audio in VR refers to sound that changes in real-time as the user moves through a virtual environment, providing a 3D auditory experience. It significantly increases immersion and aids navigation within VR.

StarStarStarStar

Tracking Systems

StarStarStarStar

Tracking systems in VR refer to the technology used to monitor the position and orientation of the user and the VR equipment. These systems are significant because they enable realistic and responsive movements within the VR environment.

StarStarStarStar

Eye Tracking

StarStarStarStar

Eye tracking technology in VR detects and follows eye movements, allowing the VR system to adjust content based on where the user is looking. This is significant for improving user interaction and enabling foveated rendering.

StarStarStarStar

Frame Rate

StarStarStarStar

Frame rate refers to the number of individual frames or images that are displayed per second in VR. A high frame rate is significant for a smooth and realistic VR experience.

StarStarStarStar

Presence

StarStarStarStar

Presence in VR is the feeling of being physically present in a non-physical world. It is significant because it enhances user engagement and the overall VR experience.

StarStarStarStar

VREngine

StarStarStarStar

VR Engine, also known as a game engine tailored for VR, provides development tools and software specifically designed for creating virtual reality content. Engines like Unreal and Unity are significant for simplifying VR development.

StarStarStarStar

Chaperone System

StarStarStarStar

A chaperone system is a safety feature in VR that displays boundaries of the real-world play area to prevent users from walking into physical objects. It is significant for preventing accidents and maintaining user safety while immersed.

StarStarStarStar

6DOF

StarStarStarStar

Six Degrees of Freedom (6DOF) refers to the freedom of movement in a 3D space that includes forward/backward, up/down, left/right translation, as well as roll, pitch, and yaw rotations. It's crucial for creating a realistic VR experience as it allows users to move naturally.

StarStarStarStar

Foveated Rendering

StarStarStarStar

Foveated rendering is a technique that renders the highest quality image in the area where the user's gaze is focused while reducing the quality in the peripheral vision. This is significant in VR as it reduces the processing load and improves performance.

StarStarStarStar

HMD

StarStarStarStar

Head-Mounted Display (HMD) is a device worn on the head with a display in front of the eyes to provide immersive virtual experiences. It is significant in VR as it delivers the visual aspect of the immersive environment.

StarStarStarStar

Latency

StarStarStarStar

Latency in VR is the delay between a user's action and the displayed response. Low latency is vital to prevent motion sickness and ensure a comfortable and convincing VR experience.

Know
0
Still learning
Click to flip
Know
0
Logo

© Hypatia.Tech. 2024 All rights reserved.