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Gymnastics Judging Criteria

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Execution Score (E-Score)

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The score starting at 10.0 from which deductions for technical faults, artistic faults, and falls are subtracted.

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Composition

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The structure and layout of the routine, ensuring a well-balanced, seamless flow of elements.

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Difficulty Score (D-Score)

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The score that reflects the content of the routine, including the difficulty of the skills performed, their connection value, and element group requirements.

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Composition Deductions

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Penalties applied for routines that lack variety, proper distribution of elements, or do not fulfill the element group requirements.

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Artistry

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Judged on the gymnast's ability to perform with creativity, style, and personality, as well as the overall presentation.

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Stick Bonus

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An additional score given when a gymnast lands without any movement of the feet, signaling control.

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Dynamics

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The energy, power, and rhythm of the gymnast's performance, as well as the fluidity between movements.

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Time of Flight

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The total time a gymnast spends in the air during vault or other aerial elements, often used in men's vault scoring.

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Balance

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The gymnast's ability to maintain stability throughout the routine, with deductions for wobbles, adjustments, or falls.

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Start Value

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The highest potential score a routine can achieve based on its difficulty without considering execution deductions.

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Amplitude

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Refers to the height and distance of elements such as leaps, jumps, and acrobatic skills, with larger movements scoring higher.

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Form

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The technique and precision of gymnastics movements, including pointed toes, straight legs, and body alignment.

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Flexibility

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The degree to which a gymnast demonstrates range of motion in apparatus-specific positions, often seen in splits, leaps, and jumps.

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Element Group Requirements

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Pre-defined sets of skills that a gymnast must perform in a routine for a complete D-score. Missing any requirement leads to specific deductions.

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Landing Deductions

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Penalties applied for imperfections during landings such as steps, hops, or lack of control after dismounts or tumbling.

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Fall

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An occurrence where the gymnast unintentionally comes to rest on the apparatus or floor, incurring a specific deduction from the E-score.

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Flight Element

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A skill in which the gymnast becomes airborne, such as leaps, jumps, or acrobatic elements that should show good height and distance.

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Connection Value (CV)

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The bonus score added for successfully connecting specific skills in a routine, typically for beam and floor exercises.

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Neutral Deductions

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Non-performance related penalties such as time violations, incorrect attire, or unsportsmanlike conduct.

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Line

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The body form and extension in a straight or curved shape; judges look for a clean, elongated silhouette during skills.

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Deduction for Bent Arms or Legs

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Specific points subtracted from the E-score for not maintaining straight arms or legs where required during skills.

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Out of Bounds (OOB)

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A penalty imposed when a gymnast steps or lands outside the designated floor area, with deductions increasing with the number of feet going OOB.

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Degree of Difficulty

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A numerical value assigned to each skill based on its complexity; higher difficulty skills contribute to a higher D-score.

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Deduction for Rhythm and Tempo

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Deductions for inconsistency or lack of fluid rhythm and appropriate tempo during connected skills or throughout routines.

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Deduction for Lack of Precision

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Minus points for any inaccuracies in skill execution, such as angle imperfections, incomplete twists or rotations, or not hitting required positions.

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Uneven Bars Handstand Position

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Deductions for not reaching or holding a complete vertical handstand or for extra swings or movements to achieve the position.

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Toe Point

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The extent to which a gymnast extends and points their toes during skills, with better extension generally scoring higher.

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Body Shape

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During skills, gymnasts are judged on the precision of body shapes such as tuck, pike, or straddle, with deductions for incorrect positions.

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Vault Run

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The approach to the vaulting table should be powerful and controlled, with deductions for deviation from the line or incorrect speed.

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Horizontal Bar Dismount

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Judges assess the level of difficulty, form, execution, and landing of the dismount from the horizontal bar.

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