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Impact of Technology on Child Development
10
Flashcards
0/10
Educational Games
Positive: Enhances learning experience, encourages problem-solving skills. Negative: Can lead to screen addiction, reduction in physical activity.
Social Media
Positive: Social connection, exposure to diverse ideas. Negative: Cyberbullying risk, unrealistic life comparisons.
E-Books and Reading Apps
Positive: Convenient access to books, interactive features. Negative: Less tactile experience, screen-time concerns.
Mobile Devices
Positive: Access to educational content, communication with family. Negative: Distracting, possible delayed social skills development.
Augmented Reality (AR) Learning
Positive: Engaging sensory experience, promotes active learning. Negative: High cost of technology, potential for overstimulation.
Video Games
Positive: Can improve hand-eye coordination, strategic thinking. Negative: Risk of addiction, potential for exposure to violence.
Online Discussion Forums
Positive: Peer learning, exposure to various perspectives. Negative: Information overload, potential exposure to harmful content.
Learning Management Systems
Positive: Organized educational content, track learning progress. Negative: Technical issues may hinder learning, lack of personal interaction.
Virtual Reality (VR) for Education
Positive: Immersive learning environments, promotes curiosity. Negative: Can be isolating, requires expensive equipment.
Digital Artistic Tools
Positive: Fosters creativity and expression, limitless possibilities. Negative: Can devalue traditional artistic skills, dependence on technology.
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