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360-Degree Video in VR

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Stitching Software

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Stitching Software is used to seamlessly combine multiple video feeds from different cameras into a single, continuous 360-degree video. It's crucial in VR for creating an uninterrupted, immersive environment without seams or misalignments.

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Spatial Audio in 360-Degree Video

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Spatial Audio provides a 3D sound experience by changing audio characteristics based on the user's head orientation and location. In VR, it greatly enhances the sense of presence and directionality in 360-degree video.

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Head Tracking in 360-Degree Video

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Head Tracking in VR tracks the position and orientation of the user's head to adjust the view of the 360-degree video appropriately, increasing immersion by ensuring the video perspective matches head movements.

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Overcapture

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Overcapture is a technique in video filming where footage is recorded at a higher resolution or field of view than what is presented. In VR, this allows for post-production adjustments like dynamic framing or image stabilization.

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VR Video Playback Software

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VR Video Playback Software is specialized software designed to decode and display 360-degree video content within a VR headset. It enables user interaction, head tracking, and provides a smooth playback experience.

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Stereoscopic 360-Degree Video

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Stereoscopic 360-Degree Video captures two distinct images from slightly different perspectives, creating a sense of depth. In VR, it enhances the realism and immersion by providing different images to each eye, like in natural vision.

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Equirectangular Projection

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Equirectangular Projection is a method to map a spherical surface onto a rectangular one, often used for 360-degree videos so they can be edited or viewed on flat screens. In VR, it enables the seamless wraparound experience.

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Monoscopic vs. Stereoscopic Video

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Monoscopic video is flat, with one image for both eyes, while Stereoscopic video has two slightly different images for depth perception. In VR, monoscopic is less resource-intensive but stereoscopic provides a more realistic 3D experience.

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Adaptive Streaming for 360-Degree Video

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Adaptive Streaming adjusts video quality in real-time based on the user's internet connection. In VR, this is important to maintain a consistent, high-quality experience without buffering, especially when streaming high-resolution 360-degree content.

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360-Degree Video Capture

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360-Degree Video Capture involves using cameras that record in all directions, creating an immersive environment. In VR, this allows users to look around in a virtual space as if they were physically present.

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