Logo
Pattern

Discover published sets by community

Explore tens of thousands of sets crafted by our community.

Virtual Environments Interaction

15

Flashcards

0/15

Still learning
StarStarStarStar

Object Creation

StarStarStarStar

Allows users to create objects within the virtual space. Example: Drawing and constructing shapes in a 3D design application.

StarStarStarStar

Menu Selection

StarStarStarStar

Choosing options from a user interface within a virtual environment. Example: Pointing and clicking on a floating VR menu to change settings.

StarStarStarStar

Gesture Recognition

StarStarStarStar

Identifies user gestures to perform actions. Example: Swiping in the air to turn pages in a virtual book.

StarStarStarStar

Gaze-based Interaction

StarStarStarStar

Interactions determined by where the user looks, often used for menu selections. Example: Looking at an object for a set period to select it.

StarStarStarStar

Avatar Customization

StarStarStarStar

Users can create and personalize their virtual representation. Example: Choosing clothes and physical features for one's VR avatar.

StarStarStarStar

Navigation

StarStarStarStar

The ability to move around within a virtual environment. Methods include walking, flying, or virtual vehicles. Example: Using a joystick to fly in a VR game.

StarStarStarStar

Physical Simulation

StarStarStarStar

Virtual environments simulate real-world physics to enhance realism. Example: Objects falling or responding to collisions as expected in reality.

StarStarStarStar

Teleportation

StarStarStarStar

Users point and select a location in the virtual environment to instantly relocate without physical movement. Example: VR game movement mechanics.

StarStarStarStar

Haptic Feedback

StarStarStarStar

The use of touch or vibrations to provide users with sensory feedback. Example: Feeling a vibration when touching a virtual object.

StarStarStarStar

Environmental Interaction

StarStarStarStar

Users interact with the surrounding virtual world, not just specific objects. Example: Changing the time of day or weather conditions in a simulation.

StarStarStarStar

Multi-user Interaction

StarStarStarStar

Multiple users can interact with each other and the virtual environment. Example: Collaboratively solving puzzles in a VR escape room.

StarStarStarStar

Proximity Interaction

StarStarStarStar

Interaction that triggers when the user gets close to a virtual object or area. Example: A hidden message appearing when approaching a specific location.

StarStarStarStar

Voice Commands

StarStarStarStar

Users interact with the virtual environment using spoken words. Example: Speaking commands to control a virtual assistant within VR.

StarStarStarStar

Hand Tracking

StarStarStarStar

Uses sensors to track hand and finger movements allowing users to interact with the virtual environment. Example: Manipulating virtual objects with hand gestures.

StarStarStarStar

Manipulation

StarStarStarStar

Users can directly interact with virtual objects, akin to real-life grabbing, pushing, or twisting. Example: Assembling parts in a VR simulation.

Know
0
Still learning
Click to flip
Know
0
Logo

© Hypatia.Tech. 2024 All rights reserved.