Logo
Pattern

Discover published sets by community

Explore tens of thousands of sets crafted by our community.

Mixed Reality Technologies

10

Flashcards

0/10

Still learning
StarStarStarStar

3D Object Scanning and Reconstruction

StarStarStarStar

The process of capturing a physical object's shape and appearance to create a digital 3D model. Examples include photogrammetry and laser scanning.

StarStarStarStar

Eye Tracking

StarStarStarStar

A technology used to measure where the user is looking and the movement of the eyes. Examples include Tobii eye tracking used in some VR headsets.

StarStarStarStar

Head-Mounted Display (HMD)

StarStarStarStar

A device worn on the head with a display in front of one or both eyes. Examples include VR and MR headsets like Oculus Quest and Microsoft HoloLens.

StarStarStarStar

Virtual Reality (VR)

StarStarStarStar

A simulated experience that can be similar to or completely different from the real world. Examples include Oculus Rift and HTC Vive.

StarStarStarStar

Haptic Feedback

StarStarStarStar

Tactile feedback technology which recreates the sense of touch by applying forces, vibrations, or motions to the user. Examples include force feedback joysticks and wearable haptic suits.

StarStarStarStar

Extended Reality (XR)

StarStarStarStar

An umbrella term encapsulating Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR). It represents the full spectrum of real and virtual combined environments. No specific products but instead refers to the broad category.

StarStarStarStar

Mixed Reality (MR)

StarStarStarStar

A blend of both physical and digital worlds, where physical and digital objects co-exist and interact in real-time. Examples include Microsoft HoloLens and Magic Leap.

StarStarStarStar

Augmented Reality (AR)

StarStarStarStar

An interactive experience where virtual objects are superimposed onto the real-world environment. Examples include Snapchat filters and Pokemon Go.

StarStarStarStar

Spatial Computing

StarStarStarStar

A computing paradigm that enables digital and physical objects to co-exist and interact in three dimensions. No specific products but applications include robotics, advanced interfaces, and location-aware devices.

StarStarStarStar

Gesture Recognition

StarStarStarStar

The ability of a system to identify and interpret human gestures as commands. Examples include Leap Motion and Kinect for Xbox.

Know
0
Still learning
Click to flip
Know
0
Logo

© Hypatia.Tech. 2024 All rights reserved.