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Extrude
A feature that linearly projects a 2D sketch to create a 3D object.
Pattern
Repeats a feature or series of features in a specified arrangement such as linear or circular.
Revolve
Creates a 3D solid or hollow feature by rotating a 2D profile around an axis.
Mirror
Creates a symmetrical copy of selected features or parts about a plane or axis.
Loft
Creates a smooth transition between several profiles at different planes or points.
Chamfer
Creates a bevel on an internal or external edge of a part.
Shell
Removes material from a part interior, creating a hollow cavity with specified wall thickness.
Sweep
Extends a 2D profile along a specified path to create a 3D feature.
Offset
Creates a parallel copy of selected geometries at a specified distance.
Hole Wizard
Tool used to create standard holes of various types and sizes.
Trim
Removes parts of a sketch or surface that are not needed, based on selected boundaries.
Draft
Modifies faces to taper them, usually for mold release in casting processes.
Fillet
Creates a rounded internal or external edge on a 3D model.
Sketch
The basic 2D drawing used as a foundation for creating 3D models in CAD software.
Bill of Materials (BOM)
A list detailing the parts and materials used to assemble a product.
Section View
A view that cuts through a part or assembly to see inside the model.
Dimension
Assigns specific sizes to sketch entities or 3D features.
Constraint
Restricts the movement of sketch entities by assigning geometric properties like parallelism or tangency.
Measure
Tool for obtaining distances, angles, and other geometric information from a model.
Simulation
Analyzes the physical behavior of a part or assembly under certain conditions.
Geometric Dimensioning and Tolerancing (GD&T)
A symbolic way of showing specific tolerances on a part, providing clarity and precision in manufacturing.
Exploded View
Shows all the parts of an assembly spread out, but positioned to show how they fit together.
FeatureWorks
An add-in tool that recognizes features on imported models, allowing them to be edited within the CAD software.
Rendering
Turns a 3D model into a photorealistic image by adding materials, lighting, and backgrounds.
Mate
Feature used in assemblies to constrain the ways parts can move relative to one another.
Surface Modeling
Creates complex surfaces using curves and lines, allowing for high-quality, curvature-continuous shapes.
Direct Editing
Adjust existing model geometry without the need for a history tree or original sketches.
Configurations
Allows the creation of multiple variations of a part or assembly within a single file.
Weldments
A specialized toolset for designing welded structures with standard profiles and generating cut-lists.
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