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Special Effects Vocabulary

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Rotoscoping

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An animation technique that animators use to trace over motion picture footage, frame by frame.

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Forced Perspective

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A technique that employs optical illusion to make an object appear farther away, closer, larger, or smaller than it actually is.

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Squibs

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Small explosive devices used in film to simulate bullet impacts or small explosions on actors or objects.

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Miniature Effects

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Using scaled-down models to represent objects or environments in film, which are then filmed to appear full-sized.

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Dolly Zoom

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A camera effect that distorts perspective to create disorientation, where the camera moves closer or farther from the subject while zooming in the opposite direction.

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Digital Compositing

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Combining visual elements from separate sources into single images to create the illusion that all those elements are parts of the same scene.

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Motion Capture

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A process where actors' movements are recorded and then applied to a digital character model.

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Match Move

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A technique that allows the insertion of computer graphics into live-action footage with correct position, scale, orientation, and motion.

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Depth of Field

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A cinematography technique that refers to the distance between the nearest and the farthest objects that are in acceptably sharp focus.

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High-Speed Photography

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Capturing images at an extremely rapid frame rate, which can be played back in slow motion to observe details usually imperceptible to the naked eye.

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Plate Shot

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Background footage or an image which will have additional effects or imagery added in post-production.

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Chroma Keying

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Technique for layering two images/videos together based on color hues. Commonly used for green screens.

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Matte Painting

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Creating realistic backgrounds using painted scenes, photography, or digital rendering to enable filmmakers to create the illusion of an environment.

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Pyrotechnics

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Use of controlled explosions and fire for creating explosive effects in films.

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CGI

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Computer-Generated Imagery, where images or effects are created using computer software.

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Atmospheric Effects

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Uses smoke, fog, mist, or dust to create a certain mood or environment on set.

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Bullet Time

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A visual effect used to slow down time during an action sequence, allowing high-speed movements to be seen in detail.

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Wire Removal

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Visual effect where wires used during filming to create stunts or flying scenes are digitally removed.

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Stop Motion

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An animation technique to make a physically manipulated object appear to move on its own by moving it in small increments between individually photographed frames.

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Practical Effects

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Special effects produced physically without computer-generated imagery or digital enhancement.

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