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Famous Improv Exercises

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Emotional Symphony

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A conductor points to performers who 'play' their assigned emotion, contributing to a growing, emotional 'symphony'.

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Slide Show

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Players present a 'slide show', with some acting as presenters and others freezing in poses to represent the slides.

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Convergence

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Two players start at opposite sides of the stage, speaking different monologues. They gradually converge into one unified scene.

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Dubbing

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One player mimes actions silently while another provides the voice and dialogue, attempting to match the actions.

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Foreign Film Dub

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Two players act out a scene in a made-up language while two other players translate it into the local language in real-time.

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Sound Effects

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One player provides live sound effects for another player's actions in a scene.

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Gibberish Interpreter

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One player speaks in gibberish while another translates, pretending to understand the gibberish perfectly.

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The Alphabet Game

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Each line of dialogue begins with the next consecutive letter of the alphabet, starting from a chosen letter.

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Expert Interview

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One player is an 'expert' on a made-up topic, and the rest ask questions. The expert must provide confident answers.

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Day In The Life

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One player narrates a typical day in their life while the others act it out, often with exaggeration and distortion.

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New Choice

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During a scene, a director can shout 'New choice!' and the last statement or action must be replaced with something new.

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Party Quirks

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One player is a host and the others are guests with assigned quirks. The host must guess the quirks.

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Status Transaction

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Players act out a scene where they subtly trade social status, changing the dynamics between the characters.

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Conducted Story

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The conductor points at players prompting them to continue the group story, sometimes mid-sentence.

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Freeze Tag

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Scenes begin with two players and at any point, someone outside yells 'Freeze!', taps a player, takes their position, and starts a new scene.

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Character Walk

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Players walk around the room as a character, including gait, posture, and speed, then interact based on those characters.

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Mirrors

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Two players face each other and one mimics the movements of the other as if they are reflections in a mirror.

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Three-Headed Broadway Star

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Three players share one character and sing a Broadway-style song one word at a time.

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Yes And

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Participants build a scene by affirmatively responding to each other's contributions and then expanding on them.

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Props

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Players use an ordinary object as many different things as possible, other than what it actually is.

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What Are You Doing?

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Players ask each other 'What are you doing?' and respond with any action except for what they are actually doing.

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Genre Replay

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A scene is performed, then replayed several times in different specified genres (e.g., horror, western, sci-fi).

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Forward/Reverse

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The director can shout 'Reverse!' or 'Forward!' at any time, causing the players to perform the scene backwards or resume forward.

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One-Word Story

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Participants tell a story with each person adding only one word at a time.

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Space Jump

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Players form a scene, and periodically, someone offstage yells 'Space Jump' and all freeze. The new player joins changing the scene.

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Zip Zap Zop

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Players stand in a circle and pass energy with eye contact and saying 'Zip', 'Zap', or 'Zop'.

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Park Bench of Truth

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One person sits on a 'bench' and others join them and share 'truths'. When a new truth is told, one person leaves until only one remains.

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Objectives

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Players assign each other secret objectives to achieve during a scene without letting the audience know what they are.

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Entrances and Exits

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Players must enter or exit the scene whenever their assigned trigger word is spoken.

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