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Rock Climbing Vocabulary
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Heel Hook
A move where the climber hooks their heel on a hold, allowing weight to be transferred from the arms to the leg.
Quickdraw
A piece of equipment used by climbers consisting of two carabiners connected by a stiff fabric loop, used to connect the climbing rope to bolt anchors.
Whipper
A long, often dramatic fall taken by a lead climber when they fall below their last piece of protection.
Jug
A large hold that is easy to grip, often offering a good resting point on a climbing route.
Undercling
A hold that is gripped with the palm of the hand facing upward, requiring a combination of pulling with arms and pushing up with feet.
Crimp
A small edge or lip that is grasped with the tips of the fingers, often requiring precise foot placement.
Send
Successfully climbing a route from start to finish without falling or resting on the rope, whether on lead or top-rope.
Flagging
A technique where a climber extends one leg out to control balance or momentum.
Gaston
A climbing move where a hand is placed on a hold with thumb pointed down and elbow out to the side, resembling an open-armed push.
Knee Bar
A technique where the climber wedges their knee between two holds, allowing them to rest without holding on with their hands.
Edging
Using the edge of the climbing shoe to stand on a foothold, providing more surface area and stability.
Mantle
A technique where a climber pulls and pushes down on a hold or ledge to gain a standing position on it.
Toprope
A style of climbing where the rope runs from the belayer at the foot of the climb to an anchor at the top and back down to the climber.
Onsight
Climbing a route cleanly without prior practice or advice, with no falls or rests on the rope.
Redpoint
The act of completing a climb after having practiced the route or sections of it, without falling or resting on the gear.
Yosemite Decimal System (YDS)
A grading system used in the United States to rate the difficulty of walks, hikes, and rock climbs.
Belay
A safety technique where a stationary climber provides tension on a rope to catch a falling climber.
X-axis
In a climbing gym setting, this refers to the imaginary line that represents lateral movement across the wall.
Sloper
A hold that is angled in such a way that it requires an open-handed grip and is difficult to hold on to.
Pitch
A section of a climb between two belay points, often the length of one rope stretch.
Carabiner
A metal loop with a spring-loaded gate used to quickly and reversibly connect components in safety-critical systems.
Dyno
A dynamic move to reach a hold that would otherwise be out of range, involving a jump or leap.
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