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Digital Audio Terms

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Quantization

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In digital audio, it refers to the process of transforming continuous range of values into a finite range of discreet steps, often to correct timing errors.

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Compression

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In digital audio, the process of reducing the volume range of a signal, decreasing the level of loud sounds or amplifying quiet parts, making the entire signal more even.

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VST

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Virtual Studio Technology, an interface standard for connecting audio synthesizer and effect plugins with audio editors and recording systems.

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DAW

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Digital Audio Workstation, a software platform used for recording, editing, mixing, and producing audio files.

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Sample Rate

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The number of samples of audio carried per second, measured in Hertz. It determines the frequency range of the audio recording.

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Bit Depth

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The number of bits of information in each audio sample, which affects the audio resolution and the dynamic range.

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MIDI

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Musical Instrument Digital Interface, a technical standard that describes a communications protocol, digital interface, and connectors that connect a wide variety of electronic musical instruments, computers, and related audio devices.

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Reverb

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A time-based audio effect that simulates the reflections of sounds off of surfaces in a space, creating a sense of environment or space.

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Equalization

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The process of adjusting the balance between frequency components within an electronic signal. In digital audio, it is commonly achieved by using software filters.

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Filter

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A process or device that removes or attenuates certain frequencies from an audio signal, allowing others to pass.

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Clipping

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A form of waveform distortion that occurs when an amplifier is overdriven and attempts to deliver an output voltage or current beyond its maximum capability.

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ASIO

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Audio Stream Input/Output, a computer sound card driver protocol for digital audio providing a low-latency and high fidelity interface between a software application and a computer's sound card.

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Dither

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The addition of low-level noise to a digital audio signal in order to mask quantization error when reducing the bit depth of that signal.

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Aliasing

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An effect that causes different signals to become indistinguishable or aliases of one another when sampled, usually combated with anti-aliasing filters.

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Phase

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The position of a point in time on a waveform cycle, an important concept in the synchronization of audio signals.

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Noise Gate

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An electronic device or software that is used to control the volume of an audio signal. It silences a signal once it falls below a specified threshold.

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Amplitude

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The magnitude of change in the oscillating variable with each oscillation within an audio wave, determines loudness.

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Dynamic Range

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The ratio between the largest and smallest values that a certain quantity can assume. In digital audio, it's often the difference between the loudest and quietest parts of the audio.

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Transient

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A high amplitude, short-duration sound at the beginning of a waveform that occurs in phenomena such as musical sounds, noises or speech.

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FFT

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Fast Fourier Transform, an algorithm to compute the Discrete Fourier Transform (DFT) of a sequence, or its inverse. It converts a signal from its original domain (time or space) to a representation in the frequency domain and vice versa.

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Nyquist Frequency

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Half of the sampling rate of a digital recording, above which aliasing can occur.

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Limiter

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An audio processing tool that restricts the maximum level of a signal, ensuring that it does not exceed a specified level, to prevent clipping and distortion.

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Latency

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The delay before a transfer of data begins following an instruction for its transfer, in digital audio it is the time delay between the input and output.

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WAV

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Waveform Audio File Format, a Microsoft and IBM audio file format standard for storing an audio bitstream on PCs.

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AD/DA Conversion

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Analog-to-Digital and Digital-to-Analog Conversion, the process of converting analog signals into digital signals and back again for processing and playback, respectively.

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