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Synthesizer Parameters

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Filter

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Alters the timbral character of the sound by removing certain frequencies; Low-pass, high-pass, band-pass, and notch are common types.

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Aftertouch

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Allows expressive control by sensing the pressure applied by the player after initial key depression, modulating various parameters.

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Ring Modulator

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Mixes two input signals in a way that creates new, often metallic, atonal, and complex sounds.

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VCA (Voltage Controlled Amplifier)

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Controls the overall volume of the sound and can be modulated to create dynamics.

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PWM (Pulse Width Modulation)

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Varies the duty cycle of a square wave, changing the timbre by affecting the pulse's width.

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Pitch Bend Wheel

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A performance control that allows the player to manually bend the pitch of the note being played.

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Velocity Sensitivity

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Adjusts the sound dynamics or other parameters based on the velocity, or how quickly the keys are pressed.

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Sample and Hold

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Randomly changes a parameter's value in steps, helpful for creating unpredictable textures or rhythmic patterns.

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LFO (Low Frequency Oscillator)

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Modulates various parameters at a low frequency, creating vibrato, tremolo, or other cyclic effects.

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Arpeggiator

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Automatically sequences notes in a chord in a rhythmic pattern, often adjustable in direction, range, and pattern.

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Polyphony

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Determines how many notes a synthesizer can play at once. Monophonic means one note, while polyphonic means multiple.

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Sub-Oscillator

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An additional oscillator tuned one or more octaves below the main oscillators, enriching the low-end.

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FM (Frequency Modulation) Synthesis

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Modulates the frequency of one waveform (carrier) with another waveform (modulator) to create complex sounds and overtones.

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Envelope Generator

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Shapes the amplitude or other aspects over time using ADSR (Attack, Decay, Sustain, Release) parameters.

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Modulation Matrix

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Allows routing of modulation sources to various destinations, expanding the sound design possibilities.

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Noise Generator

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Creates white, pink, or other types of noise, useful for percussive sounds, sweeps, and adding texture.

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Unison Mode

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Stacks multiple voices on each note played, often detuned, to create a thicker sound.

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Oscillator

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Generates raw sound waves; shapes the timbre by producing different waveform types (sine, sawtooth, square, triangle, etc.).

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Portamento/Glide

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Creates a smooth pitch transition between notes when activated, adjustable in speed.

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Supersaw

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A waveform made of several slightly detuned sawtooth waves, known for its lush, bright, and wide sound typical in EDM.

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