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Ultimate Frisbee Basic Rules
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Flashcards
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Starting Play
Each point begins with both teams lining up on the front of their respective endzone line. The defense throws ('pulls') the disc to the offense.
Movement of the Disc
The disc may be advanced in any direction by completing a pass to a teammate. Players may not run with the disc.
Scoring
A point is scored when the offense receives a pass in the defense's endzone.
The Marker
The defensive player guarding the person with the disc has a 10-second count (the stall) to force the disc holder to throw the disc.
Self-Refereeing
Players are responsible for their own foul and line calls. Players resolve their own disputes.
Endzone
The area at either end of the field where points are scored, similar to the endzone in American football.
The Stack
An offensive strategy where players line up in a vertical line down the field to create space for cutters to receive the disc.
The Pull
The game starts by throwing the disc from one team to the other. This initial throw is known as 'the pull,' and is similar to a kickoff in football or throw-off in handball.
The Force
Defensive strategy to limit the angles at which the thrower can initiate play by standing on one specific side.
The Field
A rectangular shape with endzones at each end. A regulation field is 70 yards by 40 yards, with endzones 25 yards deep.
Fouls
A foul is the result of physical contact between players. Play stops and possession goes back to the team that was fouled.
Spirit of the Game
Ultimate stresses sportsmanship and fair play. Competitive play is encouraged but never at the expense of respect among competitors.
Turnover
When the offense fails to catch a pass in the endzone, drops the disc, throws an incomplete pass, or violates certain rules, the defense takes possession.
Change of Possession
When a pass is not completed (e.g. out of bounds, drop, block, interception), the defense immediately takes possession of the disc and becomes the offense.
Out of Bounds
The disc is out of bounds when it lands out of the field borders, hits an object out of bounds, or is caught by a player who is out of bounds or leaps from outside the field. The opposing team takes possession.
Substitutions
Players not in the game may replace players in the game after a point is scored or for injury.
Stall Count
When defending the person with the disc, the defender counts to ten out loud. If the disc is not thrown before the count reaches ten, it is a turnover.
Hammers and Scoobers
Types of overhead throws used in Ultimate Frisbee to pass over defenders.
Traveling
Moving with the disc without establishing a pivot foot, which results in a turnover.
Non-contact
No physical contact is allowed between players. Picks and screens are also prohibited. A foul occurs when contact is made.
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